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Review 1

This is how Leonardo currently looks:

Yesterday, Daniel & Max was over and we did a user test on Daniel. Here is a list on things that probably should get addressed:

  1. Daniels initial reaction after lunching the application was something along the line: “What tool, brush and color do I currently have and how do I change it?” Daniel eventually figured all of this out, but it was not obvious from the start.
  2. When Max was experimenting around in Leonardo he zoomed out to ~15% and continue painting without realizing that he was at ~15% zoom. This was never a problem for Daniel though.
  3. Daniel wanted to draw a straight line but never figured out how to do it (it is obviously impossible for the user to know to hold down Q). Once I told him how to do it he instantly loved the way the “draw straight line tool” worked.
  4. When Daniel got the task: “convert your current painting to gray-scale” he did not realize that the command “Luminosity” under Filters does this.
  5. Both Daniel and Max wanted to create a new Canvas and start searching for “New…” under the File menu, but is not there…
  6. By mistake Max eyedropped white, he then resumed painting but did not realize he was painting with white and asked why nothing was happening.
  7. When Daniel was switching to Finite Canvas he thought it was strange that the canvas boundary did not get aligned with his current view.
  8. When Daniel should flip the image he flipped it vertically when he was supposed to flip it horizontally (an icon should probably make this much more obvious).

Categories: Leonardo, User Experience.